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Golf Dictionary S - T
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U
Ugly - Anything bad that happens to you on the
course, especially when you hit a poor shot, is ugly. So when you
hit an incredibly bad shot, don't curse, just say, "Man, that
was ugly," and everyone will nod with understanding.
Umbrella - The only long, stick-shaped object with
a shaft and a handle routinely found in golf bags that is just as
useless in getting the ball into the hole as a putter is.
Unplayable Ball - The rules of golf make the player
"the sole judge" of whether his or her ball is unplayable,
and most players use this judicial power to waive the usual penalty
for moving the ball in light of their standing in the community.
Up and Down - Holing out from off the green in
two strokes: an approach shot and a single putt. It is more common
for players to go "up, across, beyond, next to, around and
down" or "up, way over, under, into, through, along, onto,
beside and down."
V
Vardon Grip - The almost universally used golf
grip, in which the little finger of the right hand overlaps the
forefinger of the left. Its invention is attributed to the legendary
golfer Harry Vardon, a true innovator in the game who also developed
an over-the-neck muzzlegrab for dislodging a ball from the jaws
of a dog, a one-armed stranglehold for persuading recalcitrant golfers
to recompute the totals on their scorecards, and a two-handed throatgrasp
for throttling a caddy.
Victory lap - The circle a putt makes around the
rim of the cup before falling in.
W
Waggle - To swing the club back and forth in short,
sweeping motions above the ball after addressing it and before beginning
the backswing. Another preparatory motion players often make is
a "forward press," a slight shifting of weight to the
left leg accompanied by a partial bending of the right knee just
prior to starting the backswing. In extreme cases, particularly
when a crucial stroke is about to be made, players may, even before
setting up for the shot, make an "upward address" by fully
bending both knees until they touch the ground, then tilting the
head forward and clasping the hands together, fingers fully interlocked.
Warm-up Exercises - Although golf is not as physically
demanding as most other sports, it certainly doesn't hurt to loosen
up one's muscles before a round. Here are a few simple exercises
designed to get you ready for the day's play:
· Hold out your arm, make a fist, and shake
it back and forth, then open the fist, palm facing inward, extend
the middle finger, and pump your hand up and down.
· Kick at the ground„ then stomp on
it, first with your right foot, then with your left, then jump up
and down.
· Take off your hat, grasp it in your hand,
throw it on the ground, pick it up, and repeat.
· Raise your arms over your head, fists
clenched, wave them vigorously and let out as loud a scream as you
can, holding it for at least 15 seconds.
Watery grave - Where your disobedient balls go
every time you try to carry a water hazard.
Weekend warriors - Golfers who play infrequently,
so called because the only time they can play is on weekends.
Wind - Natural motion of the air. There are four
basic winds that golfers have to contend with: a headwind; a wind
that blows squarely in their faces; a wind that blows from the green
toward the tee; and a wind that blows from a point directly in front
of them to a point directly behind them.
Winter Rules - Local rules that permit balls to
be lifted, cleaned and replaced in a preferred, i.e., more favourable
lie without penalty during periods when adverse weather conditions
make proper maintenance of the fairways impractical. Most golfers
generally adhere to winter rules from the 1 st of November until
Halloween.
Woods - 1. Type of golf club used to drive the
ball a long distance. 2. Where the ball lands after being driven
a long distance.
Wrist - In golfers, the swollen joint that connects
a sore hand to an aching elbow and a painful shoulder.
X
X What you put on your scorecard when you do not
finish a hole. A common optical illusion makes it look like a four
or a five.
X-outs - A series of Xs are printed over the brand
name of some golf balls to indicate that, because of minor imperfections,
they are "x-outs," or "seconds," and are cheaper
than a properly manufactured ball. Golf balls are a lot less expensive
than they were in the early days of the game, when the handmade,
goosedown-stuffed, leather-covered "featherie" or the
rubber "guttie" represented a sizable investment, but
it can still be painful to lose one. Thus, golfers who routinely
fire balls into water hazards or the woods will, when confronting
these hazards, switch to an x-out ball or, in descending order of
value, a "range ball" (one purchased in bulk from a driving
range), "smilie" (a ball with a deep cut in it), "filchie"
(a ball taken from another golfer's bag) or "spuddie"
(a small potato).
Y
Yank - A putt that is pulled to the left.
Yard - One of the basic units of measurement in
golf. Some others are: the stroke (1.4 swings = 1 stroke); the minute
spent looking for a lost ball (1,145 seconds); a 30-foot putt (divide
by 5 if preceded by the phrase "I sunk" and by 10 if preceded
by the phrase "I missed"); the club-length in determining
whether a putt is a gimme (the length of the clubhouse along its
longest axis, not including stairs or porches); and liquid measure
at the 19th hole (one drink = two drinks).
Yips A nervous disorder that afflicts golfers on
the green. An inability to take the putter back, coupled with twitchy
hands and the complete absence of nerve, constitutes a case of the
yips. No golfer has ever permanently conquered this condition.
Z
Zone, the When everything you do is right, and
you know it's right before you do it, that's the zone. The number
of times you get to visit the zone, and the amount of time you spend
there, is in direct proportion to your ability. So if you want to
get in the zone, you'd better visit the practice tee first.
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